![]() Without that you can easily have a team doing negative work due to having to revert changes after implementation. I think the bigger problem may have been having a clear design document long before there is actual work done in implementation. Something that Bannerlord may have desperately needed. A Scrum Board in particular is designed specifically to communicate task allocation and to force the team to set clear project goals along with finite time estimates. I hate design by committee as well but I find that tends to be an issue of focus groups and design by CEO rather than an issue of basic team communication. Link to the OP in your post so that it might be easier to find for the one making the next OP (also for regular people). >Tweakbro's Blood & Steel has been reuploaded, link in the pastebin. !o5g3nAiY!Mv1fVljpCfCWykQW-fTqycWvq4zQ-5aRuTxUpMsN_F8 ![]() OLDER BANNERLORD INFO/VIDEOS: See Pastebin ![]() ![]() ![]() Interviews with Armagan at Gamescom '16 : READ THE PASTEBIN BEFORE ASKING QUESTIONS. mbg/ - Mount & Blade General Anonymous 18:58:51 Post No. ![]()
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